![]() This is a boring, overly simplified experience when played alone. Sliding boxes, opening paths and stunning enemies. On the Wii U and Vita versions players stop controlling the platforming and instead start manipulating the platforms themselves while a computer controlled character navigates the platforms. What is new to Legends is the addition of the Murphy levels. The game starts out simple but has a steady ramp to complex and genuinely challenging levels. In Origins players traversed through a world building up different powers like the ability to hover and swim, but in Legends all of these mechanics come into play right from the start. The running and jumping always handle well and when something goes wrong it is almost always clear what happened. Players move the character left to right while collecting flying yellow bug like creatures called Lums. Much to my surprise, getting regular controller support was the best thing to happen to the game.Ĭhaotic, fast and always fun is how I would describe the core mechanics of Rayman Legends. Rayman Legends was originally intended as a Wii U exclusive and it wasn’t until right before it’s slated release date that Ubisoft decided it was going to hold the Wii U version and port it to other platforms to be released all together over six months later. Platform: PC, Xbox 360, Wii U, PS3, PS VitaĮxcellent platforming with a gorgeous art style makes Rayman Legends the sequel worthy of following Rayman Origins. ![]()
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